This series of montage images show some of the Barrow Hill locations in a combination of their 'wireframe' model version through to fully textured and rendered game screens. Scenes are built using the wireframe method of display to save the computer's processor power. If the whole model had to be built with full textures switched to 'visible', it is ikely to either burn out the processor, explode or moan about it.

The Barrow Hill Garage location, in a montage of wireframe through to full textured render.    
 
Behind the Barrow Hill Service Station location, in a montage of wireframe through to full textured render.    
 
Deep in the Woods at Barrow Hill, in a montage of wireframe through to full textured render.    
 
Shadow Tor Studios
Barrow Hill - Archaeology Meets Adventure